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Star wars empire at war walkthrough
Star wars empire at war walkthrough











  1. STAR WARS EMPIRE AT WAR WALKTHROUGH HOW TO
  2. STAR WARS EMPIRE AT WAR WALKTHROUGH MOD
  3. STAR WARS EMPIRE AT WAR WALKTHROUGH UPDATE

STAR WARS EMPIRE AT WAR WALKTHROUGH MOD

I remember when I first played the mod and got overwhelmed by the aggressive AI tactics, today I find the AI to be pretty dumb strategy-wise when it's attacks fail. But the AI would be extremely easy to beat if it played 100% fair, and is still fairly easy on hard right now if you learn the overall tactics required to beat the AI and counter it's behaviors. This was a bit confusing to understand at first, but was easy when you learned how the AI does things. On higher difficulties the AI also gains bonus modifiers.

STAR WARS EMPIRE AT WAR WALKTHROUGH UPDATE

(I am not fully aware on how much the AI cheats after the 1.2 update but it does appear to cheat to some degree). The same goes for the player, you can take a fleet and drag it away from the planet, once the line going from the fleet you are holding to the planet they are stationed goes away this circle ends).

star wars empire at war walkthrough

The AI is fairly known to do a few things a player would not be able to, a common example people complain about is their ability to bypass planets, and attacking planets with no direct hyperspace route (this is however false, every planet has a "radius" around them, any planet within this radius can be traveled to. Space superiority will depend entirely how many ships you have and how you use them. Late game the CIS will still have large and powerful ships, but the Republic will have the most versatile one (Venators, ISDs), and the best fighters V-Wings and ARC-170's, which are both very strong fighters, and ARC-170's multitask as bombers. After a successful commando raid the space station will be destroyed, and the AI often sends it's fleet, or parts of it away, opening up a great opportunity to take space as well. Commando raiding will be your most efficient way to gain planets which will bypass space entirely and allow you to easily take specific planets you want with the Republics Jedi heroes that excel at land combat (and some even in space). So space battles may be harder if you are not prepared. But on the other hand, the CIS have quite a lot of cheap and powerful Frigates for space battles that generally pack a bigger punch than the Republic counterparts, sometimes along with enormous swarms of fighters. The RaW Website: Link Įarly game the CIS is quite weak with non-impressive groundforces that consist of simple "B1 Battledroids" and "Crab Droids" as the most common threats, they are not very dangerous. Useful links to the mod and related stuff. I hope you will find this guide helpful, and if you do, consider leaving a like or constructive comment if you want me to expand upon it.

STAR WARS EMPIRE AT WAR WALKTHROUGH HOW TO

The guide will give tips, tricks, instructions and useful information on how to deal with certain difficult situations and challenges that will arise during your gameplay.

star wars empire at war walkthrough star wars empire at war walkthrough star wars empire at war walkthrough

If you are looking for something particular you click on any of the sections that seem to be relevant to you, or you can press "Ctrl + f" to search for keywords. Links can be found in the end of this guide description and at the end of the guide. In this guide you will be introduced to Galactic Conquest in the Star Wars Empire at War mod called "Republic at War" or "RaW" which you can find on the Steam Workshop, or at.













Star wars empire at war walkthrough